Wed Nov 15 2023
Developed for Software Architecture & Design and Software Engineering courses, Rising Tide is a system design for a web platform aimed at helping small and competitive streamers identify rising game trends before they go viral.
Written by: DarthPackman
Rising Tide was conceptualized during a hackathon and further developed for COMP 2920 (Software Architecture & Design) and COMP 3520 (Software Engineering). Built around the philosophy that “A Rising Tide Raises all Ships,” the project focused on architecting a platform to help the millions of small or variety streamers who struggle to average over 50 viewers by giving them data-driven insights into what games are gaining traction. Across both courses, the primary deliverable was the system’s architecture and design rather than a shipped product.
Rising Tide resulted in a thorough architectural blueprint and a validated data-scraping proof-of-concept, applying software architecture and engineering principles to a real-world market analysis problem without carrying the project through to a full production build.
You can view the project documentation and assets here.